Denis Defreyne

LÖVE

LÖVE (a.k.a. Love2D) is a free and open-source framework for making 2D games in Lua.

What I like:

  • Straightforward
  • Continuously maintained

Where I find it lacking:

  • No GameObject/Node/Entity system1
  • Can’t publish for the web (HTML/JavaScript)2

Tips:

  • .love files are just .zip files, so you can easily look at the source code of any LÖVE game.

Alternatives:


  1. Arguably, some games don’t need this; not being based around a GameObject approach is not necessarily a drawback. Still, I find that many non-trivial games end up with their own implementation of GameObject. ↩︎

  2. There is love.js, but it is unofficial. ↩︎

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